"lang" ਀笀  "Language" "English" ਀∀吀漀欀攀渀猀∀  { ਀∀嘀愀氀瘀攀开䰀椀猀琀攀渀开䴀愀瀀一愀洀攀∀ऀऀऀ∀䴀愀瀀∀ "Valve_Movement_Title" "MOVEMENT"਀∀嘀愀氀瘀攀开䴀漀瘀攀开䘀漀爀眀愀爀搀∀ऀऀऀ∀䴀漀瘀攀 昀漀爀眀愀爀搀∀ "Valve_Move_Back" "Move back"਀∀嘀愀氀瘀攀开吀甀爀渀开䰀攀昀琀∀ऀऀऀ∀吀甀爀渀 氀攀昀琀∀ "Valve_Turn_Right" "Turn right"਀∀嘀愀氀瘀攀开䴀漀瘀攀开䰀攀昀琀∀ऀऀऀ∀䴀漀瘀攀 氀攀昀琀 ⠀猀琀爀愀昀攀⤀∀ "Valve_Move_Right" "Move right (strafe)"਀∀嘀愀氀瘀攀开䨀甀洀瀀∀ऀऀऀऀ∀䨀甀洀瀀∀ "Valve_Duck" "Duck"਀∀嘀愀氀瘀攀开匀眀椀洀开唀瀀∀ऀऀऀऀ∀匀眀椀洀 甀瀀∀ "Valve_Swim_Down" "Swim down"਀∀嘀愀氀瘀攀开䰀漀漀欀开唀瀀∀ऀऀऀऀ∀䰀漀漀欀 甀瀀∀ "Valve_Look_Down" "Look down"਀∀嘀愀氀瘀攀开䰀漀漀欀开匀琀爀愀椀最栀琀开䄀栀攀愀搀∀ऀऀ∀䰀漀漀欀 猀琀爀愀椀最栀琀 愀栀攀愀搀∀ "Valve_Strafe_Modifier" "Strafe modifier"਀∀嘀愀氀瘀攀开䴀漀甀猀攀开䰀漀漀欀开䴀漀搀椀昀椀攀爀∀ऀऀ∀䴀漀甀猀攀 氀漀漀欀 洀漀搀椀昀椀攀爀∀ "Valve_Keyboard_Look_Modifier" "Keyboard look modifier"਀∀嘀愀氀瘀攀开唀猀攀开䤀琀攀洀猀∀ऀऀऀ∀唀猀攀 椀琀攀洀猀 ⠀戀甀琀琀漀渀猀Ⰰ 猀挀椀攀渀琀椀猀琀猀Ⰰ ⸀⸀⸀⤀∀ "Valve_Communication_Title" "COMMUNICATION"਀∀嘀愀氀瘀攀开唀猀攀开嘀漀椀挀攀开䌀漀洀洀甀渀椀挀愀琀椀漀渀∀ऀऀ∀唀猀攀 瘀漀椀挀攀 挀漀洀洀甀渀椀挀愀琀椀漀渀∀ "Valve_Chat_Message" "Chat message"਀∀嘀愀氀瘀攀开吀攀愀洀开䴀攀猀猀愀最攀∀ऀऀऀ∀吀攀愀洀 洀攀猀猀愀最攀∀ "Valve_Combat_Title" "COMBAT"਀∀嘀愀氀瘀攀开倀爀椀洀愀爀礀开䄀琀琀愀挀欀∀ऀऀऀ∀倀爀椀洀愀爀礀 愀琀琀愀挀欀∀ "Valve_Secondary_Attack" "Secondary attack"਀∀嘀愀氀瘀攀开刀攀氀漀愀搀开圀攀愀瀀漀渀∀ऀऀऀ∀刀攀氀漀愀搀 眀攀愀瀀漀渀∀ "Valve_Walk" "Walk"਀∀嘀愀氀瘀攀开䘀氀愀猀栀氀椀最栀琀∀ऀऀऀ∀䘀氀愀猀栀氀椀最栀琀∀ "Valve_Spray_Logo" "Spray logo"਀∀嘀愀氀瘀攀开圀攀愀瀀漀渀开䌀愀琀攀最漀爀礀开㄀∀ऀऀ∀圀攀愀瀀漀渀 挀愀琀攀最漀爀礀 ㄀∀ "Valve_Weapon_Category_2" "Weapon category 2"਀∀嘀愀氀瘀攀开圀攀愀瀀漀渀开䌀愀琀攀最漀爀礀开㌀∀ऀऀ∀圀攀愀瀀漀渀 挀愀琀攀最漀爀礀 ㌀∀ "Valve_Weapon_Category_4" "Weapon category 4"਀∀嘀愀氀瘀攀开圀攀愀瀀漀渀开䌀愀琀攀最漀爀礀开㔀∀ऀऀ∀圀攀愀瀀漀渀 挀愀琀攀最漀爀礀 㔀∀ "Valve_Weapon_Category_6" "Weapon category 6"਀∀嘀愀氀瘀攀开圀攀愀瀀漀渀开䌀愀琀攀最漀爀礀开㜀∀ऀऀ∀圀攀愀瀀漀渀 挀愀琀攀最漀爀礀 㜀∀ "Valve_Weapon_Category_8" "Weapon category 8"਀∀嘀愀氀瘀攀开圀攀愀瀀漀渀开䌀愀琀攀最漀爀礀开㤀∀ऀऀ∀圀攀愀瀀漀渀 挀愀琀攀最漀爀礀 㤀∀ "Valve_Weapon_Category_0" "Weapon category 0"਀∀嘀愀氀瘀攀开倀爀攀瘀椀漀甀猀开圀攀愀瀀漀渀∀ऀऀऀ∀倀爀攀瘀椀漀甀猀 眀攀愀瀀漀渀∀ "Valve_Next_Weapon" "Next weapon"਀∀嘀愀氀瘀攀开䰀愀猀琀开圀攀愀瀀漀渀开唀猀攀搀∀ऀऀ∀䰀愀猀琀 眀攀愀瀀漀渀 甀猀攀搀∀ "Valve_Miscellaneous_Title" "MISCELLANEOUS"਀∀嘀愀氀瘀攀开䐀椀猀瀀氀愀礀开匀挀漀爀攀猀∀ऀऀऀ∀䐀椀猀瀀氀愀礀 洀甀氀琀椀瀀氀愀礀攀爀 猀挀漀爀攀猀∀ "Valve_Take_Screen_Shot" "Take screen shot"਀∀嘀愀氀瘀攀开儀甀椀挀欀开匀愀瘀攀∀ऀऀऀ∀儀甀椀挀欀 猀愀瘀攀∀ "Valve_Quick_Load" "Quick load"਀∀嘀愀氀瘀攀开倀愀甀猀攀开䜀愀洀攀∀ऀऀऀ∀倀愀甀猀攀 最愀洀攀∀ "Valve_Quit_Game" "Quit game"਀∀嘀愀氀瘀攀开䌀栀攀攀爀∀ऀऀऀऀ∀䌀栀攀攀爀∀ "Valve_Activate_In_Game_GUI" "Activate in-game GUI"਀∀嘀愀氀瘀攀开䌀栀愀渀最攀开吀攀愀洀∀ऀऀऀ∀䌀栀愀渀最攀 琀攀愀洀∀ "Valve_Change_Class" "Change class"਀∀嘀愀氀瘀攀开唀猀攀开匀瀀攀挀椀愀氀开匀欀椀氀氀∀ऀऀ∀唀猀攀 猀瀀攀挀椀愀氀 猀欀椀氀氀∀ "Valve_Multiplayer_Decal_Limit" "Multiplayer decal limit"਀∀嘀愀氀瘀攀开嘀愀氀椀搀开吀攀愀洀猀∀ऀऀऀ∀嘀愀氀椀搀 琀攀愀洀猀 ⠀戀氀愀渀欀 昀漀爀 愀氀氀⤀∀ "Valve_Frag_Limit" "Frag Limit"਀∀嘀愀氀瘀攀开吀椀洀攀开䰀椀洀椀琀∀ऀऀऀ∀吀椀洀攀 䰀椀洀椀琀 ⠀䴀椀渀⸀⤀∀ "Valve_Falling_Damage" "Falling Damage"਀∀嘀愀氀瘀攀开一漀爀洀愀氀∀ऀऀऀऀ∀一漀爀洀愀氀∀ "Valve_Realistic" "Realistic"਀∀嘀愀氀瘀攀开吀攀愀洀瀀氀愀礀∀ऀऀऀ∀吀攀愀洀瀀氀愀礀∀ "Valve_Friendly_Fire" "Friendly Fire"਀∀嘀愀氀瘀攀开圀攀愀瀀漀渀猀开匀琀愀礀∀ऀऀऀ∀圀攀愀瀀漀渀猀 匀琀愀礀∀ "Valve_Force_Respawn" "Force Respawn"਀∀嘀愀氀瘀攀开䘀漀漀琀猀琀攀瀀猀∀ऀऀऀ∀䘀漀漀琀猀琀攀瀀猀∀ "Valve_Autocrosshair" "Autocrosshair"਀∀嘀愀氀瘀攀开䌀攀渀琀攀爀开倀氀愀礀攀爀开一愀洀攀猀∀ऀऀ∀䌀攀渀琀攀爀 瀀氀愀礀攀爀 渀愀洀攀猀∀ "Valve_Switch_Weapons_Immediately" "Switch weapons immediately"਀∀嘀愀氀瘀攀开䄀甀琀漀洀愀琀椀挀开匀挀爀攀攀渀猀栀漀琀猀∀ऀऀ∀䄀甀琀漀洀愀琀椀挀愀氀氀礀 琀愀欀攀 攀渀搀ⴀ最愀洀攀 猀挀爀攀攀渀猀栀漀琀猀∀ "Valve_Observer_Crosshair" "Observer crosshair"਀ "Spec_Slow_Motion" "Slow Motion"਀∀匀瀀攀挀开一漀开倀䤀倀∀ ∀ Picture-In-Picture is not available਀椀渀 䘀椀爀猀琀ⴀ倀攀爀猀漀渀 洀漀搀攀 眀栀椀氀攀 瀀氀愀礀椀渀最⸀ "਀ "Spec_Replay" "Instant Replay"਀∀匀瀀攀挀开䄀甀琀漀∀ ∀䄀甀琀漀∀ "Spec_Time" "Time"਀∀匀瀀攀挀开䴀愀瀀∀ ∀䴀愀瀀㨀 ─猀㄀∀ "Spectators" "Spectators"਀∀匀瀀攀挀开倀氀愀礀攀爀䤀琀攀洀开䠀攀愀氀琀栀∀ ∀─猀㄀ ⠀─猀㈀⤀∀ "Spec_PlayerItem" "%s1"਀∀匀瀀攀挀开倀氀愀礀攀爀䤀琀攀洀开吀攀愀洀∀ ∀─猀㄀ ⠀─猀㈀⤀∀ "Spec_Duck" "Press DUCK for Spectator Menu"਀∀匀瀀攀挀开䠀攀氀瀀开吀椀琀氀攀∀ ∀匀瀀攀挀琀愀琀漀爀 䴀漀搀攀∀ "Spec_Help_Text" "਀唀猀攀 琀栀攀 昀漀氀氀漀眀椀渀最 欀攀礀猀 琀漀 挀栀愀渀最攀 瘀椀攀眀 猀琀礀氀攀猀㨀 ਀ 䘀䤀刀䔀㄀ ⴀ 䌀栀愀猀攀 渀攀砀琀 瀀氀愀礀攀爀 FIRE2 - Chase previous player਀ 䨀唀䴀倀 ⴀ 䌀栀愀渀最攀 瘀椀攀眀 洀漀搀攀猀 USE - Change inset window mode਀  DUCK - Enable spectator menu਀   In Overview Map Mode move around with:਀ MOVELEFT - move left਀ 䴀伀嘀䔀刀䤀䜀䠀吀 ⴀ 洀漀瘀攀 爀椀最栀琀 FORWARD - zoom in਀ 䈀䄀䌀䬀 ⴀ 稀漀漀洀 漀甀琀 MOUSE - rotate around map/target਀∀ ਀∀匀瀀攀挀开䴀漀搀攀㄀∀ ∀䰀漀挀欀攀搀 䌀栀愀猀攀 䌀愀洀攀爀愀∀ "Spec_Mode2" "Free Chase Camera"਀∀匀瀀攀挀开䴀漀搀攀㌀∀ ∀䘀爀攀攀 䰀漀漀欀∀ "Spec_Mode4" "First Person"਀∀匀瀀攀挀开䴀漀搀攀㔀∀ ∀䘀爀攀攀 䴀愀瀀 伀瘀攀爀瘀椀攀眀∀ "Spec_Mode6" "Chase Map Overview"਀∀匀瀀攀挀开一漀吀愀爀最攀琀∀ ∀一漀 瘀愀氀椀搀 琀愀爀最攀琀猀⸀ 䌀愀渀渀漀琀 猀眀椀琀挀栀 琀漀 䌀栀愀猀攀ⴀ䌀愀洀攀爀愀 䴀漀搀攀⸀∀ ਀∀伀䈀匀开一伀一䔀∀ ∀䌀愀洀攀爀愀 伀瀀琀椀漀渀猀∀ "OBS_CHASE_LOCKED" "Locked Chase Camera"਀∀伀䈀匀开䌀䠀䄀匀䔀开䘀刀䔀䔀∀ ∀䘀爀攀攀 䌀栀愀猀攀 䌀愀洀攀爀愀∀ "OBS_ROAMING" "Free Look"਀∀伀䈀匀开䤀一开䔀夀䔀∀ ∀䘀椀爀猀琀 倀攀爀猀漀渀∀ "OBS_MAP_FREE" "Free Map Overview"਀∀伀䈀匀开䴀䄀倀开䌀䠀䄀匀䔀∀ ∀䌀栀愀猀攀 䴀愀瀀 伀瘀攀爀瘀椀攀眀∀ "SPECT_OPTIONS" "Options"਀∀䌀䄀䴀开伀倀吀䤀伀一匀∀ ∀䌀愀洀攀爀愀 伀瀀琀椀漀渀猀∀ ਀∀倀氀愀礀攀爀一愀洀攀∀ऀ∀一愀洀攀∀ "PlayerScore" "Score"਀∀倀氀愀礀攀爀䐀攀愀琀栀∀ऀ∀䐀攀愀琀栀猀∀ "PlayerPing" "Latency"਀∀倀氀愀礀攀爀嘀漀椀挀攀∀ऀ∀嘀漀椀挀攀∀ "PlayerTracker" "Friend"਀ "T0A0TITLE" "HAZARD COURSE"਀∀䌀 䄀 吀䤀吀䰀䔀∀ऀ∀䈀䰀䄀䌀䬀 䴀䔀匀䄀 䤀一䈀伀唀一䐀∀ "C0A1TITLE" "ANOMALOUS MATERIALS"਀∀䌀㄀䄀㄀吀䤀吀䰀䔀∀ऀ∀唀一䘀伀刀䔀匀䔀䔀一 䌀伀一匀䔀儀唀䔀一䌀䔀匀∀ "C1A2TITLE" "OFFICE COMPLEX"਀∀䌀㄀䄀㌀吀䤀吀䰀䔀∀ऀ∀圀䔀✀嘀䔀 䜀伀吀 䠀伀匀吀䤀䰀䔀匀∀ "C1A4TITLE" "BLAST PIT"਀∀䌀㈀䄀㄀吀䤀吀䰀䔀∀ऀ∀倀伀圀䔀刀 唀倀∀ "C2A2TITLE" "ON A RAIL"਀∀䌀㈀䄀㌀吀䤀吀䰀䔀∀ऀ∀䄀倀倀刀䔀䠀䔀一匀䤀伀一∀ "C2A4TITLE1" "RESIDUE PROCESSING"਀∀䌀㈀䄀㐀吀䤀吀䰀䔀㈀∀ऀ∀儀唀䔀匀吀䤀伀一䄀䈀䰀䔀 䔀吀䠀䤀䌀匀∀ "C2A5TITLE" "SURFACE TENSION"਀∀䌀㌀䄀㄀吀䤀吀䰀䔀∀ऀ∀䘀伀刀䜀䔀吀 䄀䈀伀唀吀 䘀刀䔀䔀䴀䄀一℀∀ "C3A2TITLE" "LAMBDA CORE"਀∀䌀㐀䄀㄀吀䤀吀䰀䔀∀ऀ∀堀䔀一∀ "C4A1ATITLE" "INTERLOPER"਀∀䌀㐀䄀㈀吀䤀吀䰀䔀∀ऀ∀䜀伀一䄀刀䌀䠀✀匀 䰀䄀䤀刀∀ "C4A3TITLE" "NIHILANTH"਀∀䌀㔀吀䤀吀䰀䔀∀ऀ∀䔀一䐀䜀䄀䴀䔀∀ ਀∀嘀愀氀瘀攀开䠀漀猀琀渀愀洀攀∀ऀ∀䠀漀猀琀渀愀洀攀∀ "Valve_Max_Players" "Max. players"਀∀嘀愀氀瘀攀开匀攀爀瘀攀爀开倀愀猀猀眀漀爀搀∀ऀ∀匀攀爀瘀攀爀 瀀愀猀猀眀漀爀搀∀ ਀∀嘀愀氀瘀攀开䌀氀漀猀攀∀ऀऀ∀䌀氀漀猀攀∀ "Valve_Help" "Help"਀∀嘀愀氀瘀攀开匀攀琀琀椀渀最猀∀ऀ∀匀攀琀琀椀渀最猀∀ "Valve_Chat_Messages" "Chat Messages"਀∀嘀愀氀瘀攀开匀栀漀眀开匀琀愀琀甀猀∀ऀ∀匀栀漀眀 匀琀愀琀甀猀∀ "Valve_View_Cone" "View Cone"਀∀嘀愀氀瘀攀开倀氀愀礀攀爀开一愀洀攀猀∀ऀ∀倀氀愀礀攀爀 一愀洀攀猀∀ "Valve_PIP" "Picture-In-Picture"਀∀嘀愀氀瘀攀开䄀甀琀漀开䐀椀爀攀挀琀漀爀∀ऀ∀䄀甀琀漀 䐀椀爀攀挀琀漀爀∀ "Valve_Show_Scores" "Show Scores"਀∀嘀愀氀瘀攀开䜀愀洀攀开匀愀瘀攀搀∀ऀ∀䜀愀洀攀 匀愀瘀攀搀∀ ਀∀嘀愀氀瘀攀开伀爀愀渀最攀∀ऀऀ∀伀爀愀渀最攀∀ "Valve_Yellow" "Yellow"਀∀嘀愀氀瘀攀开䈀氀甀攀∀ऀऀ∀䈀氀甀攀∀ "Valve_Ltblue" "Ltblue"਀∀嘀愀氀瘀攀开䜀爀攀攀渀∀ऀऀ∀䜀爀攀攀渀∀ "Valve_Red" "Red"਀∀嘀愀氀瘀攀开䈀爀漀眀渀∀ऀऀ∀䈀爀漀眀渀∀ "Valve_Ltgray" "Ltgray"਀∀嘀愀氀瘀攀开䐀欀最爀愀礀∀ऀऀ∀䐀欀最爀愀礀∀ ਀∀嘀愀氀瘀攀开倀氀愀礀椀渀最∀ऀऀ∀倀氀愀礀椀渀最∀ "Valve_Stopped" "Stopped"਀∀嘀愀氀瘀攀开倀愀甀猀攀搀∀ऀऀ∀倀愀甀猀攀搀∀ ਀∀嘀愀氀瘀攀开砀开㄀开㐀∀ऀऀ∀砀㄀⼀㐀∀ "Valve_x_1_2" "x1/2"਀∀嘀愀氀瘀攀开砀开㄀∀ऀऀ∀砀㄀∀ "Valve_x_2" "x2"਀∀嘀愀氀瘀攀开砀开㐀∀ऀऀ∀砀㐀∀ ਀∀嘀愀氀瘀攀开嘀椀攀眀䐀攀洀漀匀琀愀琀甀猀∀ऀ∀─猀㄀  ─猀㈀  ─猀㌀∀ ਀∀瘀最甀椀开䠀吀䴀䰀䈀愀挀欀∀ ∀䈀愀挀欀∀ "vgui_HTMLForward" "Forward"਀∀瘀最甀椀开䠀吀䴀䰀刀攀氀漀愀搀∀ ∀刀攀氀漀愀搀∀ "vgui_HTMLStop" "Stop"਀∀瘀最甀椀开䠀吀䴀䰀䌀漀瀀礀唀爀氀∀ ∀䌀漀瀀礀 倀愀最攀 唀刀䰀∀ "vgui_HTMLCopyLink" "Copy Link Address"਀ "Valve_LowPingPhys" "Low ping server physics"਀ "OF_BOOT0TITLE" "BOOT CAMP"਀∀伀䘀 䄀 ∀ ∀伀倀倀伀匀䤀一䜀 䘀伀刀䌀䔀∀ "OF1A1TITLE" "INCOMING"਀∀伀䘀㄀䄀㌀吀䤀吀䰀䔀∀ ∀圀䔀䰀䌀伀䴀䔀 吀伀 䈀䰀䄀䌀䬀 䴀䔀匀䄀∀ "OF1A5TITLE" "WE ARE PULLING OUT"਀∀伀䘀㈀䄀㄀吀䤀吀䰀䔀∀ ∀䴀䤀匀匀䤀一䜀 䤀一 䄀䌀吀䤀伀一∀ "OF2A4TITLE" "FRIENDLY FIRE"਀∀伀䘀㌀䄀㄀吀䤀吀䰀䔀∀ ∀圀䔀 䄀刀䔀 一伀吀 䄀䰀伀一䔀∀ "OF3A3TITLE" "CRUSH DEPTH"਀∀伀䘀㐀䄀㄀吀䤀吀䰀䔀∀ ∀嘀䤀䌀䄀刀䤀伀唀匀 刀䔀䄀䰀䤀吀夀∀ "OF4A4TITLE" "PIT WORM'S NEST"਀∀伀䘀㔀䄀㄀吀䤀吀䰀䔀∀ ∀䘀伀堀吀刀伀吀 唀一䤀䘀伀刀䴀∀ "OF6A1TITLE" "THE PACKAGE"਀∀伀䘀㘀䄀㐀吀䤀吀䰀䔀∀ ∀圀伀刀䰀䐀匀 䌀伀䰀䰀䤀䐀䔀∀ "OF7A0TITLE" "CONCLUSION"਀ ਀∀䈀䄀开吀刀䄀䴀吀䤀吀䰀䔀∀ ∀䰀䤀嘀䤀一䜀 儀唀䄀刀吀䔀刀匀 伀唀吀䈀伀唀一䐀∀ "BA_SECURITYTITLE" "INSECURITY"਀∀䈀䄀开䌀䄀一䄀䰀匀吀䤀吀䰀䔀∀ ∀䐀唀吀夀 䌀䄀䰀䰀匀∀ "BA_YARDTITLE" "CAPTIVE FREIGHT"਀∀䈀䄀开堀䔀一吀䤀吀䰀䔀∀ ∀䘀伀䌀䄀䰀 倀伀䤀一吀∀ "BA_POWERTITLE" "POWER STRUGGLE"਀∀䈀䄀开吀䔀䰀䔀倀伀刀吀吀䤀吀䰀䔀∀ ∀䄀 䰀䔀䄀倀 伀䘀 䘀䄀䤀吀䠀∀ "BA_HAZARD" "HAZARD COURSE"਀∀䈀䄀开伀唀吀刀伀∀ ∀䐀䔀䰀䤀嘀䔀刀䄀一䌀䔀∀ } ਀紀